Rainbow Six Siege: Best DLC yet
February 28, 2017
Rainbow Six Siege, the extremely competitive and fast-paced game developed by Ubisoft, has just received its fifth expansion since it was launched in December 2015.
This new update, “Velvet Shell,” is the first of the second year of downloadable content, or DLC, which was not planned in the launch schedule when the game first came out.
At launch, players were told there would be one year of DLC, which would include four expansions. Each expansion was to include two operators (each operator has different abilities, allowing teams to make unique strategies) and one map, as well as bug fixes and small updates to the user interface and match making.
It was never confirmed that a second year of DLC would be included in the game until a few months ago, likely because Ubisoft didn’t think they would need a second year of expansion. It was assumed that, like most games, Rainbow would not be supported more than one year.
But Rainbow is alive, with a big player base and a strong competitive scene. I believe the game’s success is due to the amazing DLC policy Ubisoft adopted.
All DLC is free!
Because every player gets the maps and the operators and the bug fixes, the player base is not split up. All players have access to everything, making it more attractive to return to the game after a DLC comes out.
Let’s compare this DLC policy to the policy used by the Call of Duty series. For COD, there is one year of paid expansions. This means that if a player is not willing to cough up $20 for the new maps and other content, they have the same game for a year. It never changes. But this doesn’t happen to Rainbow Six players. With every new DLC, the game is changed up and new exciting moments are created for the players without anyone paying a penny.
For example, in Velvet Shell, the new operator Mira was introduced with the ability to place one-way mirrors on walls, allowing defenders to learn information about where the attackers are coming from. However, if the attackers play their cards right, they are able to open these mirrors, creating deadly murder holes into the objective. This creates a mad rush to attack these mirrors and get the advantage.
And players find this a ton of fun! It makes teamwork a must and makes players feel accomplished when they plan out an attack or defense and win the round because of it. This is only possible because all players have the DLC that includes the operator Mira.
So how does Velvet Shell compare to the year-one DLCs? It’s one of the best ones yet. Not only does it include two amazing new operators, Mira and Jackal, which both change up the game and make unique strategies that all players can enjoy, whether they are part of a team or not, they also reworked the enter user interface to make it easier to navigate and redid the ranking symbols to make them easier to differentiate.
Overall, this is an extremely well developed and supported game that is only getting better with every DLC. If any players are just a little bit interested in Rainbow, there’s no better time to jump in than right now.